Fate/stay night
2006 · 25 min
Show plot summary (may contain spoilers)
There is a war going on between masters and servants in order to attain the Holy Grail. Each master can call up one servant each, and their task is to eradicate the other servants, either by defeating them or killing their master. When there is only one master or servant left, he or she is granted the Holy Grail, and any wish they desire will come true.
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Emotional fingerprint
Fate/stay night (2006) — Series. Top emotional signals: Excitement 35%, Awe 25%, Tension 20%. Source: AI estimate. Shares describe emotional signal, not percentages of people. Your experience may differ. How we measure
- Excitement35%
- Awe25%
- Tension20%
- Love10%
- Inspiration10%
AI estimate · no viewer votes yet
How we measure
AI estimate
Share of emotional signal, not the percentage of people or a probability of enjoyment.
Each viewer contributes one response, split equally across their selected emotions. When available, an automated estimate supplies a prior that is blended with those responses. Counts include distinct viewers, not automated estimates or archived anonymous votes. Fewer than 3 viewers is an early estimate; more responses do not guarantee certainty.
Why it feels this way
The strongest emotional signals are Excitement, Awe, Tension. Genres: Adventure, Action, Animation. AI estimate.
Is it worth watching?
Consider this title if you are looking for Excitement, Awe and Tension. Its IMDb rating of 7.2/10 suggests a generally positive audience reception. For these leading emotions, its Feel Score is 65/100.
How did it make you feel?
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Afterward Reveal viewer responses · may contain spoilers
Viewer responses about feelings after the title ended, separate from feelings while watching. No AI estimates.
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Cast
Details
- Type
- Animation
- Released
- 2006
- Runtime
- 25 min
- Country
- Japan
- Ratings
- Feels mostly
- Excitement
- Data updated
Feels similar
More like this →Emotion overlap shows mood similarity, not a prediction of enjoyment.





