The audience's emotional responses to SERVAMP (2016) are primarily driven by its Animation, Action, and Adventure genres. High **Excitement** and **Anticipation** are generated by the unfolding servamp war and dynamic battles. As Mahiru, a boy who dislikes difficult things, is thrust into this supernatural conflict, viewers experience **Anxiety** for his safety and **Curiosity** about the complex world of the seven deadly servamps and their sibling Tsubaki. Moments of **Humor**, likely stemming from the contrast between Mahiru's personality and Kuro's 'sleepy ash' nature, provide levity. There's also **Satisfaction** as characters overcome challenges and **Hope** for the protagonists' success against formidable foes.
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